4/16/2021 0 Comments Biohazard 1 5 Download Psx Bin
Play as Marvin (IGAS version, have some bugs in texture ):. 800B0FF0 000D. 8006F620 1FE3. Play as John ( IGAS version, have some bugs in texture ):. 800B0FF0 000E. 8006F620 202B. Play as Sherry ( BH2 Trial Edition version ):. 800B0FF0 000F. 8006F640 2076 Credits.Is if it any different from the other so called RE 1.5 aka BIOHAZARD 1.5.Resident Evil 1.5 has two separate releases that I thought was interesting and should share, the first being a PSP port of the game that was done by PSP developer Coraje187.This port appears to be an early version of Resident Evil 1.5, and is not as progressed as the MartinBiohazzard Builds.
Small Biohazard Bins Which brings me to the second release as MartinBiohazzard in late 2014 updated his patch to include all his previous additions and fixes and also 9 new playable rooms. For those of you who may be unaware, Resident Evil 1.5 was intended to be Resident Evil 2, then late in production Capcom pulled the plug. This move was done as Capcom felt they should take the game in a different direction and that direction is what we know as Resident Evil 2 today. Developer have been placing the pieces together and adding their own touches in hopes this can be a playable game from start to finish in the future, All the latest details of this game and its new PSP version can be seen below. Note all the new playable rooms are ported from my old RE2 (PC) 1.5 Mod. Some of them are accessible from DEBUG MENU only. All colission bugs of rooms I ported from my old 1.5 project was fixed. ROOM109 lower part was fixed (however, upper part is unavailable now). ROOM10A stairs UP-DOWN mechanism was replaced by open door sequence (due to bugs). SeiyaKous hacks was added (colission fixes for ROOM121 and ROOM30E). Small.RVD (camera switch data) bug in ROOM105 was fixed. ![]() Roy by Leon with jacket (Mrox2 version). Added:. FixedUpdated steps sounds from several rooms. Fixed steps sounds from zombies in some rooms. Added my improved Factory Corridor cutscene. Added new versions of my improved Arrival to Factory cutscenes. Added new version of my Roy in Interrogation Room cutscene reconstruction. Added new version of my John in Prison cutscene reconstruction. Added new version of my Arrival to Sewer (Leon) cutscene reconstruction. Added improved ALIGATOR ROOM, I fix steps sounds and also I add spiders. Changed re-direction from ROOM306 to ROOM302 after secret entrance cutscene (as it should be). Fixed some texts in some rooms. Fixed Factory Elevator (Elza). ![]() After download it, extract the RE1.5 (MZD).7z file and use xdelta to apply the patch to the BH2.bin file (for more information, look HOWTOUSEXDELTA.PNG image). You can play now How to activate hidden cutscenes. Just put the character where I show in the next sreenshots and press square (action button): TricksCodes. ![]() B0FF0 0008. 8006F620 1E24. Note: Some bugs in texture will apper when he begin to receive damage. Play as Hunk:. 800B0FF0 0009. F620 1E7D. Note: Some bugs in texture will apper when he begin to receive damage. Play as Grant Bitman (Juvenal-1945 version ):. B0FF0 000A. 8006F620 1ED5. Play as Grant Bitman ( David Silva version ):. B0FF0 000B. 8006F620 1F2F. Play as Leon with jacket ( Mrox2 version ):. B0FF0 000C. 8006F620 1F88. Play as Marvin (IGAS version, have some bugs in texture ):. B0FF0 000D. 8006F620 1FE3. Play as John ( IGAS version, have some bugs in texture ):. B0FF0 000E. 8006F620 202B. Play as Sherry ( BH2 Trial Edition version ):. B0FF0 000F. 8006F640 2076 Credits.
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